3D Secure

  • Overview

    Guides to performing 3D Secure authentication with Ravelin.

    Read More
  • 3DS Browser Integration Guide

    A guide to using Ravelin's 3DS Server to perform 3D Secure authentication in a browser.

    Read More
  • 3DS App Integration Guide

    A guide to using Ravelin's 3D Secure API to perform 3D Secure authentication in a mobile app.

    Read More
  • Merchant/PSP Initiated 3DS Integration Guide (3RI)

    A guide to performing a 3RI (merchant initiated) authentication.

    Read More
  • Non-Payment Authentication Guide

    A guide on how to perform Non-Payment Authentication through 3D Secure.

    Read More
  • 3DS Test Cards

    Card numbers which can be be used to test your 3D Secure integration.

    Read More
  • Merchant Enrolment

    A guide to enrolling merchants via Ravelin.

    Read More
  • Platform Resilience

    To maximise platform availability, Ravelin operates a global load balancer for the 3-D Secure (3DS) API endpoints. We have a European cluster hosted in Belgium and a US cluster hosted in Iowa. Load balancers The diagram below shows the relationship between our global and regional load balancers. flowchart TD B[Global 3DS Load Balancer] B -->|Traffic nearest EU| C[EU 3DS Regional Load Balancer] B -->|Traffic nearest US| D[US 3DS Regional Load Balancer] C --> E[EU 3DS Server] D --> F[US 3DS Server] Global clients If you direct requests to the global load balancer, requests will be routed to the nearest geographical cluster where data will be temporarily stored over the lifetime of a 3DS transaction.

    Read More

Feedback